Build rings, harvest energy, extract materials, and stabilize a volatile star. Push too hard and the star destabilizes. Build too slow and your economy collapses. This is a 3D prototype for a cosmic infrastructure game in your SIMON universe.
3D graphicsprocedural soundenergy economymaterial extractionstellar instability
Segments0
Energy120
Materials180
Stability84%
Command Feed
SIMON: The star is stable enough to begin. Build intelligently. Greed is how megastructures die.
Core Metrics
Controls
B build a new ring segment
E extract raw materials
R rebalance energy flow
V vent stellar pressure
M toggle sound
Move your mouse to tilt the 3D scene
Dyson lattice complete.
You stabilized the star long enough to build a successful megastructure. This prototype can be expanded into a full SIMON cosmic builder with mining colonies, logistics routes, AI drones, sector maps, and persistent saves in PHP.
Stellar collapse.
The extraction and build grid pushed the star beyond safe tolerance. Reset the simulation and try a less reckless balance between energy, material growth, and solar pressure.